Film Production Pipelines and Artist Techniques 5


■Program


General moderator : Tohru Yamamori (Polygon Pictures Inc.) / Yusuke Kiriu (Studio Phones)

10:30 - 11:00
Issues and measures to expand cloud infrastructure in film production (Yusuke Kiriu (Studio Phones))

11:15 - 11:45
Infrastructure verification of online games, design and operation (Akihiro Sugeno (Aiming Inc.))

12:00 - 12:30
Cloud utilization in pipeline and micro pipeline demo (Tohru Yamamori (Polygon Pictures Inc.))

13:00 - 14:15
Lunch
Round table (Discussion)
The length of the industry history and the motivation
Panelists
Takeshi Yamanouchi (Polyphony Digital Inc.) / Takenobu Tomita (Polyphony Digital Inc.)

14:30 - 15:00
Utilization of GPU in cloud and issues (Tomohiro Shiga (Polygon Pictures Inc.))

15:15 - 15:45
Infrastructure construction in mobile games and issues (Takashi Makiishi (Aiming Inc.))

16:00 - 16:30
Container usage and heavy load processing in film production (Tohru Yamamori (Polygon Pictures Inc.))

16:45 - 17:15
Round table (Discussion)
Increase in outsourcing and management and data sharing / Challenges in infrastructure
Panelists
Tohru Yamamori (Polygon Pictures Inc.) / (Tsuyoshi Odera (PlatinumGames Inc.))

17:30 - 18:00
Round table (Discussion)
Fostering infrastructure engineers and securing human resources from other industries / IT infrastructure utilization and challenges
Panelists
Hiromu Saito (Digital Frontier Inc.) / Takashi Makiishi (Aiming Inc.)

18:30 - Convivial party


Details for Discussion can be found here.
Related Materials for Discussion can be found here.
Details for Seminar can be found here.